ISSN: 1943-068X
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IEEE Transactions on Computational Intelligence and AI in Games Q3 Unclaimed
IEEE Transactions on Computational Intelligence and AI in Games is a journal indexed in SJR in Software and Electrical and Electronic Engineering with an H index of 40. It has a best quartile of Q3.
Type: Journal
Type of Copyright:
Languages:
Open Access Policy:
Type of publications:
Publication frecuency: -
- €
Inmediate OANPD
Embargoed OA- €
Non OAMetrics
-
SJR Impact factor40
H Index0
Total Docs (Last Year)85
Total Docs (3 years)0
Total Refs124
Total Cites (3 years)69
Citable Docs (3 years)206
Cites/Doc (2 years)0.0
Ref/DocOther journals with similar parameters
Formal Aspects of Computing Q3
Journal of Experimental and Theoretical Artificial Intelligence Q3
Journal of Functional Programming Q3
Journal of Intelligent Systems Q3
International Journal of Innovative Computing, Information and Control Q3
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Aims and Scope
Best articles by citations
A Robust Learning Approach to Repeated Auctions With Monitoring and Entry Fees
View moreA Turing Test for Computer Game Bots
View moreTemporal Game Challenge Tailoring
View moreEffective Racing on Partially Observable Tracks: Indirectly Coupling Anticipatory Egocentric Sensors With Motor Commands
View moreDeepQA Jeopardy! Gamification: A Machine-Learning Perspective
View moreSpecialization of a UCT-Based General Game Playing Program to Single-Player Games
View moreGenerating Missions and Spaces for Adaptable Play Experiences
View moreError Analysis in an Automated Narrative Information Extraction Pipeline
View moreEvoCommander: A Novel Game Based on Evolving and Switching Between Artificial Brains
View moreThe Computational Intelligence of MoGo Revealed in Taiwan's Computer Go Tournaments
View moreCreating Autonomous Adaptive Agents in a Real-Time First-Person Shooter Computer Game
View moreDetecting Predatory Behavior in Game Chats
View moreEvolution of Strategies With Different Representation Schemes in a Spatial Iterated Prisoner's Dilemma Game
View moreRL-DOT: A Reinforcement Learning NPC Team for Playing Domination Games
View moreGuest Editorial: General Games
View moreStronger Virtual Connections in Hex
View moreDesign and Implementation of Chinese Dark Chess Programs
View moreSpecial Issue on Monte Carlo Techniques and Computer Go
View moreExploiting Evolutionary Modeling to Prevail in Iterated Prisoner's Dilemma Tournaments
View moreTowards Intelligent Team Composition and Maneuvering in Real-Time Strategy Games
View moreReinforcement Learning in First Person Shooter Games
View moreFingerprint Analysis of the Noisy Prisoner's Dilemma Using a Finite-State Representation
View moreGuest Editorial: Physics-Based Simulation Games
View moreReinforcement Learning in Video Games Using Nearest Neighbor Interpolation and Metric Learning
View more
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