IEEE Transactions on Computational Intelligence and AI in Games
IEEE Transactions on Computational Intelligence and AI in Games is a journal indexed in SJR in Software and Electrical and Electronic Engineering with an H index of 40. It has a best quartile of Q3.
Metrics
Scimago and CountryOfPapers database fields
SJR Impact
—
H-index
40
Docs (year)
0
Docs 3y
85
Total refs
0
Cites 3y
124
Citable 3y
69
Cites/Doc 2y
206
Ref/Doc
0.0
Immediate OA
—
Embargoed OA
NPD
Non OA / Submission
—
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Researcher reviews
Best articles by citations
RL-DOT: A Reinforcement Learning NPC Team for Playing Domination Games
View moreGuest Editorial: Procedural Content Generation in Games
View moreSequential Halving Applied to Trees
View moreSearch-Based Procedural Generation of Maze-Like Levels
View moreSpecial Issue on Monte Carlo Techniques and Computer Go
View moreSuspenser: A Story Generation System for Suspense
View moreTemporal Game Challenge Tailoring
View moreThe Computational Intelligence of MoGo Revealed in Taiwan's Computer Go Tournaments
View moreThe Power of Forgetting: Improving the Last-Good-Reply Policy in Monte Carlo Go
View moreTowards Intelligent Team Composition and Maneuvering in Real-Time Strategy Games
View moreTwo-Stage Monte Carlo Tree Search for Connect6
View moreStronger Virtual Connections in Hex
View moreRuntime Behavior Adaptation for Real-Time Interactive Games
View moreRelevance-Zone-Oriented Proof Search for Connect6
View moreRelationship Between Generalization and Diversity in Coevolutionary Learning
View moreReinforcement Learning in Video Games Using Nearest Neighbor Interpolation and Metric Learning
View moreReinforcement Learning in First Person Shooter Games
View moreRapid and Reliable Adaptation of Video Game AI
View morePublic Goods Provision: An Evolutionary Game Theoretic Study Under Asymmetric Information
View moreProactive Mediation in Plan-Based Narrative Environments
View moreOpponent Modeling by Expectation-Maximization and Sequence Prediction in Simplified Poker
View moreOnline Adaptable Learning Rates for the Game Connect-4
View moreNeuroevolution in Games: State of the Art and Open Challenges
View moreJob-Level Alpha-Beta Search
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