Advances in Human-Computer Interaction Q3
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Advances in Human-Computer Interaction is a journal indexed in SJR in Human-Computer Interaction with an H index of 29. It is an CC BY Journal with a Single blind Peer Review review system, and It has a price of 922,5 €. The scope of the journal is focused on human computer interaction, mobile computing. It has an SJR impact factor of 0,464 and it has a best quartile of Q3. It is published in English. It has an SJR impact factor of 0,464.
Type: Journal
Type of Copyright: CC BY
Languages: English
Open Access Policy: Open Access
Type of publications:
Publication frecuency: -



922,5 €
Inmediate OANPD
Embargoed OA- €
Non OAMetrics
0,464
SJR Impact factor29
H Index11
Total Docs (Last Year)49
Total Docs (3 years)589
Total Refs187
Total Cites (3 years)49
Citable Docs (3 years)4.32
Cites/Doc (2 years)53.55
Ref/DocOther journals with similar parameters
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Aims and Scope
Best articles by citations
Assessment in and of Serious Games: An Overview
A Review of Mobile Robotic Telepresence
The Impact of an Augmented Reality Application on Learning Motivation of Students
A Review of Hybrid Brain-Computer Interface Systems
Emotion on the Road—Necessity, Acceptance, and Feasibility of Affective Computing in the Car
How Did the COVID-19 Pandemic Affect Higher Education Learning Experience? An Empirical Investigation of Learners’ Academic Performance at a University in a Developing Country
VR Locomotion in the New Era of Virtual Reality: An Empirical Comparison of Prevalent Techniques
Dynamic Difficulty Adjustment (DDA) in Computer Games: A Review
Usability Studies on Mobile User Interface Design Patterns: A Systematic Literature Review
Objective and Subjective Evaluation of Online Error Correction during P300-Based Spelling
Usability Testing for Serious Games: Making Informed Design Decisions with User Data
Does Humanity Matter? Analyzing the Importance of Social Cues and Perceived Agency of a Computer System for the Emergence of Social Reactions during Human-Computer Interaction
The SEMAINE API: Towards a Standards-Based Framework for Building Emotion-Oriented Systems
Frame-Based Facial Expression Recognition Using Geometrical Features
An Energy Efficient Wearable Smart IoT System to Predict Cardiac Arrest
On Compiler Error Messages: What They<i>Say</i>and What They<i>Mean</i>
Segmenting into Adequate Units for Automatic Recognition of Emotion-Related Episodes: A Speech-Based Approach
User Assessment in Serious Games and Technology-Enhanced Learning
A Comparison of Field-Based and Lab-Based Experiments to Evaluate User Experience of Personalised Mobile Devices
Cognitive Load in eCommerce Applications—Measurement and Effects on User Satisfaction
Computer Breakdown as a Stress Factor during Task Completion under Time Pressure: Identifying Gender Differences Based on Skin Conductance
Towards a Model of User Experience in Immersive Virtual Environments
A Study of Gestures in a Video-Mediated Collaborative Assembly Task
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